Natla Technologies Rooftop bug: Sender: Nixios This is a rare bug, which happens after finishing the Tomb of Qualopec level, instead of loading the St. Francis Folly level, Lara will get to the Natla Technologies Rooftop, stays controllable, and with a bit of practice you can jump to Natla's office. This bug happens randomly, the exact reason is unknown, but other players experienced that the rooftop is playable intentionally if you go to the menu right after the cinematic has started, and resume the game.

Savegame.

The Ghost, and Proto, and Boaz easily. (Sender: SYS).

The Ghost:

The Proto:

The Boaz

TR6 - The Bio-Research Facility -- Lara The Loon (control-bug)... (Sender: Jani)
Lara is walking by Herself! When I press left or right, She's walking round and we can watch Her face. She's so giddy. :-)) We can also force Her into a corner and then we can watch the moving of Her nape. :-D However, if we press the back-key, She'll dance.
SYS' comments: Nice bug, Jani! Lara's acting like a loony, however Kurtis won't let Her into the Sanitarium... :D

Savegames:

Parisian Back Streets (thx TranSam)

Tomb of Ancients: We are able to shimmy accross an invisible platform .( Thx Dr Tr) SaveGame

Hamster has sent a couple of pics too. First of the saves: A. TRAODSG = enemy is shooting, but from where and who is he targeting ?
The second one: B. TRAODSG = seeing such bravehearts, s**t just freezes in the opponents .....:-) SaveGame

The Lost Domain: Turning back to the slope you will die on the left side while your legs gain some extra power. :-) A kind of editing bug. (thx Donlaca) SaveGame

Von Croy's Apartment: Incorrect texture. (thx Sas)

Von Croy's Apartment: Incorrect texture. (thx Csege)

What do you think of it? A hand appears somewhere in the air, and pushing the CTRL Lara goes through everything to collect an object somewhere. This already happened to me at least three times. A picture is enclosed. (thx Csorba Dániel)

The pictures' names are the notes. (thx Jani)

The first three are on the first Prague level. You can climb up in the air at the boxes on the street. The second four present the bugs of the cells in the Fortress (the opposite sides always disappear). (thx Csege)

Interesting things (Sender: TranSam)

In the table - Picture-The picture's curiosity is that was the only way for Lara to pick up the stuff.

Resting - Picture-As You can see, Lara usually puts Her legs onto something. :)

Targeting-One of the most annoying things in AOD is that Lara is not just targeting the enemy, but She's also running towards him, and it's very difficult to turn and/or run towards another direction. This makes almost impossible to skip the fighting and running away. These things are included in the .Zip_file.

The left is the right!-The curiosity of the savegame is that Lara should turn the right, if we see the initial screen. But by which button She will turn the desired direction? By the left! Details in the .Zip_file:

The Archeological Dig: Level jump bug. (Sender gaabr)
Pushing a button accidentaly revealed this bug. The savegame was made just before the bug, you don't need to do anything, but perform a jump to the right (Jump+Right). When Lara hits the wall, the level ends, and the Tomb of Ancients is loading immediately. So you don't even need a minute to finish this level.

Savegames:

Tomb of Ancients. (Sender: gaabr)
Unfortunately I don't have a starting point for this bug, and it is hard to reach again, though I have a successful savegame about the result. I also tried to save during the bug, but after reloading it, the normal gameplay appeared. I was at the bottom of the level, where you have to fall into the pit - the knight is disturbing Lara, but he's not a big stuff. I was falling down at the corner of the pit, so Lara didn't grab the edge, just simply fell down into it. After this Lara was just standing fast, and sliding forward on the flat ground, and the hand-icon was seen on the bottom-right corner of the screen, meaning that there was something to pick up. She didn't reacted for any of the control-keys, just sliding through the passage, through the closed door, picked up everything. he savegame was made at this point (2.traodsg). Of course she couldn't come out of this room, because the door-handle is on the other side of the door, but she simply went through the wall before. If you feel like trying to reach this bug, I give you a savegame from the beginning (1.traodsg).

Savegames: